DPG members have described the Ardontognathus as an ‘everything eater.’ Comfortable on the ground, in trees, or sliding through shallow water, the Ardontognathus has already become an invasive species in several habitats.
Table of Contents
Ardontognathus belong to the Tyrant Tier.
Classification
RARITY | Unique |
---|---|
CLASS | Wild Card |
SIZE | Small |
RELEASE VERSION | v2.14 |
ANIMATION SET | Pterosaur (Flock) |
Basic Stats (Lvl 26)

Health
3300

Damage
1300

Speed
123

Armor
0%

Critical
25%
Evolution Tree

Ardontognathus
┗

Ardontosaurus
┗

Argentinosaurus
┗

Secodontosaurus
┗

Anurognathus
Evolution Cost
- Coin For Leveling Up: 1,120,000
- DNA Ardontognathus: 3,000
- Coin For Fusing: 137,000
- DNA Ardontosaurus: 6,850
- Coin For Fusing: 62,400
- DNA Argentinosaurus: 62,400
- DNA Secodontosaurus: 15,600
- DNA Anurognathus: 27,400
Ardontognathus Resistances

Crit Reduction
100%

Reduced Damage
75%

Rend
67%

Vulnerable
50%

Stun
75%

Swap Prevention
67%
Reduced Damage: Resist strength: 75%
Damage reduction is less effective against Ardontognathus
Crit Reduction: Resist strength: 100%
Crit damage can’t be reduced for Ardontognathus
Rend: Resist strength: 67%
Rend damage is reduced against Ardontognathus
Vulnerable: Resist strength: 50%
Ardontognathus takes less damage from being Vulnerable
Stun: Resist strength: 75%
Ardontognathus have fewer chances of being stunned
Swap Prevention: Resist strength: 67%
Ardontognathus has fewer chances of being stopped from Swapping
Abilities

Cunning Fierce Strike – Cooldown: 0.
Target: Self. Cleanse Damage Over Time.
Target: Lowest HP. Break Shields. Remove Taunt. Bypass Armor. Attack 1X (1300). Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Remove Increased Damage.

Decelerating Sideflap – Priority. Cooldown: 1.
Target: Self. Cleanse All Negative Effects. 100.0% chance to Dodge By 67.0% for this turn, 2 attack(s). Increase Speed By 10.0% for 2 turn(s). Taunt for 1 turn(s).
Target: All Opponents. Reduce Speed By 50.0% for 1 turn(s).

Definite Alert Frenzy – Secure: Delay: 1. Cooldown: 2.
Target: Slowest. Bypass Armor. Attack 1.5X (1950). Bypass Armor. Attack 1.5X (1950).
Target: Self. Increase Speed By 10.0% for 2 turn(s).
Threatened: (HP 66% or less(2200)) – Delay: 1. Cooldown: 2.
Target: Self. Rally Heal By 33.0% (1100).
Target: Slowest. Bypass Armor. Attack 1X (1300). Bypass Armor. Attack 1X (1300).
Target: Self. Increase Speed By 30.0% for 2 turn(s).

Defense Shattering Rampage – Delay: 1. Cooldown: 1.
Target: Highest HP. Break Shields. Remove Taunt. Bypass Armor. Attack 2X (2600).

Minimal Critical Counter –
Target: Self. Increase Crit Chance By 5.0% for 3 turn(s), 3 attack(s).

Alert The Flock – Secure:
Ability Disabled
Threatened: (HP 66% or less(2200))
Target: Self. Rally Heal By 33.0% (1100). 67.0% chance to Dodge By 67.0% for this turn. Unable To Swap for 2 turn(s).

Accelerated Invincibility On Escape
Target: Self. Increase Speed By 30.0% for 2 turn(s). Shield By 100.0% for 1 turn(s), 2 attack(s).

Absorb – Flock: 3
Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.
Stats by Level
Level | Health | Damage | Speed | Armor | Critical |
---|---|---|---|---|---|
21 | 2586 | 1097 | 123 | 0% | 25% |
22 | 2715 | 1152 | 123 | 0% | 25% |
23 | 2851 | 1209 | 123 | 0% | 25% |
24 | 2993 | 1270 | 123 | 0% | 25% |
25 | 3143 | 1333 | 123 | 0% | 25% |
26 | 3300 | 1400 | 123 | 0% | 25% |
27 | 3465 | 1470 | 123 | 0% | 25% |
28 | 3638 | 1544 | 123 | 0% | 25% |
29 | 3820 | 1621 | 123 | 0% | 25% |
30 | 4011 | 1702 | 123 | 0% | 25% |
Expertise
- Has Special Active Ability
- Has Special Passive Ability
- Has Swap In Ability
- Has On Escape Ability
- Has Counter Ability
- Has Alert Ability
- Non-damaging Priority
- Target All Opponents
- Rally Heal
- Bypass Armor
- Shield
- Dodge
- Increase Crit Chance
- Increase Speed
- Taunt
- Reduce Damage
- Reduce Crit Chance
- Reduce Speed
- Group Reduce Speed