Tyrannometrodon in Jurassic World Alive is a unique creature and of the Fierce class.
The weight of Tyrannometrodon’s dorsal sail and thick skull, both inherited from its Dimetrodon ancestor, make this hybrid significantly slower than other Tyrannosaurs. It specializes in preying on large, slow moving herbivores.
Table of Contents
Tyrannometrodon belongs to the Tyrant Tier.
In Jurassic World Alive, Tyrannometrodon is a large carnivorous dinosaur with a body shape similar to that of the famous Tyrannosaurus rex. However, it has several unique features that set it apart from other dinosaurs in the game. One of these features is its distinctive head crest, which is shaped like a crown and is used for communication and display.
Another notable feature of Tyrannometrodon is its ability to regenerate its health over time. This makes it a formidable opponent in battles, as it can withstand a lot of damage before being defeated.
|ANIMATION SET||Theropod (Large)|
Basic Stats (Lvl 26)
Crit Reduction: Resist strength: 100%
Critical Hit chance can’t be reduced for Tyrannometrodon
Reduced Damage: Resist strength: 15%
Reduced Damage has a lesser effect on Tyrannometrodon
Rend: Resist strength: 50%
Rend damage is reduced against Tyrannometrodon
Speed Decrease: Resist strength: 100%
Tyrannometrodon speed can’t be decreased
Stun: Resist strength: 75%
Changes of stun against Tyrannometrodon is reduced
Swap Prevention: Resist strength: 50%
Tyrannometrodon when swapping has less chance of being prevented from swapping
Vulnerable: Resist strength: 75%
Vulnerability damage is reduced when applied against Tyrannometrodon
DOT: Resist strength: 25%
Damage over time is reduced when applied against Tyrannometrodon
Ferocious Cleansing Strike – Cooldown: 0.
Target: Highest HP. Break Shields. Bypass Armor. Attack 1X (1900). Remove Taunt.
Target: Self. Increase Damage By 20.0% for 2 turn(s), 4 attack(s). Cleanse All Negative Effects.
Group Devouring Impact – Cooldown: 2.
Target: All Opponents. Break Shields. Bypass Armor. Attack 1.5X (2850).
Target: Self. Devour Heal By 60.0% for 2 turn(s).
Target: All Opponents. Remove Taunt.
Target: Self. Cleanse Vulnerable.
Tyrant’s Roar – Secure: Cooldown: 2.
Target: Highest HP. Bypass Armor. Attack 1X (1900).
Target: Self. Increase Damage By 50.0% for 2 turn(s), 2 attack(s). Increase Speed By 25.0% for 1 turn(s).
Threatened: (HP 50% or less(2475)) – Priority. Cooldown: 2.
Target: All Opponents. Bypass Armor. Attack 1.5X (2850).
Target: Team. Increase Damage By 50.0% for 2 turn(s), 2 attack(s). Increase Speed By 25.0% for 1 turn(s).
Target: Self. Heal By 25.0% (1237).
Decimating Hunger – Delay: 1. Cooldown: 3.
Target: Highest HP. Break Shields. Bypass Armor. Attack 2.5X (4750).
Target: Self. Devour Heal By 50.0% for 2 turn(s).
Target: Escapee. Attack 1X (1900). Reduce Speed By 100.0% for 1 turn(s). Unable To Swap for 2 turn(s).
- Has Special Active Ability
- Has Special Passive Ability
- Has On Escape Ability
- Has Alert Ability
- Damaging Priority
- Target Team
- Target All Opponents
- Group Attack
- Rally Heal
- Bypass Armor
- Group Bypass Armor
- Increase Damage
- Group Increase Damage
- Increase Speed
- Group Increase Speed
- Devour Heal
- Reduce Speed
- Unable To Swap