Like modern hyenas, Aenocyonyx packs are matriarchal: females lead hunts, and get prime cuts of the kill!
Aenocyonyx is a species of extinct reptile that lived during the Jurassic period. It is believed to have been a type of varanoid, a group of reptiles that includes modern monitor lizards. Aenocyonyx is known from fragmentary remains, including a single skull, which were discovered in England.
Table of Contents
In the popular mobile game Jurassic World Alive, Aenocyonyx is depicted as a large, quadrupedal reptile with a long, narrow skull and sharp teeth. It is shown as a carnivore, likely preying on smaller reptiles and mammals
Aenocyonyx belongs to the Tyrant Tier.
Basic Stats (Lvl 26)
Indolycan: Evolve Into
Baryonyx Gen 2
- Coin For Leveling Up: 1,120,000
- DNA Aenocyonyx: 3,000
- Coin For Fusing: 137,000
- DNA Dire Wolf: 68,500
- DNA Thylaconyx: 6,850
- Coin For Fusing: 62,400
- DNA Miragaia: 62,400
- DNA Dsungaripterus: 62,400
Crit Reduction: Resist strength: 100%
Crit Damage can’t be reduced for Aenocyonyx
DOT: Resist strength: 50%
Damage from damage over time is reduced against Aenocyonyx
Rend: Resist strength: 75%
Rend Damage is reduced against Aenocyonyx
Speed Decrease: Resist strength: 75%
Aenocyonyx speed can’t be decreased
Stun: Resist strength: 50%
Changes of stun against Aenocyonyx are reduced
Vulnerable: Resist strength: 100%
Vulnerability can’t be applied against Aenocyonyx
Swap Prevention: Resist strength: 100%
Aenocyonyx can’t be stopped from Swapping
Instant Defense Shattering Strike: Priority. Cooldown: 0.
Target: Highest HP. Break Shields. Attack 1X (1500).
Crushing Prowl: Priority. Cooldown: 2.
Target: Self. Cleanse All Negative Effects. Increase Crit Chance By 75.0% for 2 turn(s), 2 attack(s). 75.0% chance to Dodge By 67.0% for 1 turn(s), 2 attack(s).
Target: Team. Increase Damage By 50.0% for 4 turn(s), 2 attack(s). Cleanse Reduced Damage. Cleanse Crit Chance Reduction.
Devouring Wound: Cooldown: 1.
Target: Highest HP. Break Shields. Bypass Armor. Attack 1.5X (2250).
Target: Self. Devour Heal By 60.0% for 4 turn(s).
Target: Highest HP. Damage Over Time 20.0% of target’s max HP for 2 turn(s).
Disarming Decimate And Run: Priority. Delay: 2. Cooldown: 1.
Target: Highest Damage. Attack 2.5X (3750).
Target: Highest HP. Reduce Armor By 100.0% for 2 turn(s), 4 attack(s).
Target: Self. Automatic Swap.
Defense Shattering Counter-Attack
Target: Attacker. Break Shields. Bypass Armor. Attack 0.5X (750).
Swap In Lockdown
Target: Fastest. Unable To Swap for 2 turn(s).
Target: Self. Unable To Swap for 2 turn(s).
Challenging Howl On Escape
Target: Escapee. Unable To Swap for 1 turn(s). Attack 1X (1500).
Target: Self. Increase Speed By 50.0% for 2 turn(s), 4 attack(s). Increase Damage By 50.0% for 2 turn(s), 4 attack(s).
- Has Special Active Ability
- Has Swap In Ability
- Has On Escape Ability
- Has Counter Ability
- Damaging Priority
- Non-damaging Priority
- Target Team
- Automatic Swap
- Bypass Armor
- Increase Damage
- Group Increase Damage
- Increase Crit Chance
- Increase Speed
- Devour Heal
- Reduce Armor
- Unable To Swap
- Damage Over Time